Blue Comforter
The Blue Magi are an order of magi that study the recreation of past experiences. Their services are normally considered a luxury for high-born ladies; however, it is a little-used facet of their power that they are able to recreate unpleasant experiences just as easily as pleasant ones.
A blue mage that experiences the horrors of war for very long will sometimes learn to endure them, and call up pleasant experiences from his past to heal those around him.
Special Notes: Whenever this unit is hit with an attack, it gains the ability to use that attack. Weaker attacks will be forgotten in favor of stronger ones. This unit is capable of rapid healing.
Information
Advances from: | Blue Mage |
Advances to: | |
Cost: | 38 |
HP: | 36 |
Movement: | 5 |
XP: | 150 |
Level: | 2 |
Alignment: | liminal |
ID | Blue Comforter |
Abilities: | blue mage, heals +8 |
Attacks (damage - count)
provoke melee | 1 - 1 pierce | ||
provoke ranged | 1 - 1 pierce |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |